10 MAR 2017 by ideonexus

 Gamification Hand Mechanic

Mr. Hedges realizes that this technique could neatly simulate the complexity of the Iowa caucuses. He creates a deck of cards to represent Democratic and Republican candidates and all of the different kinds of factions and perspectives that might influence how voters behave in their individual caucus sites. He has one of his classes play a Democratic caucus and the other play a Republican one. The game he creates is played over three turns (coffee hour, early evening, evening). Players are as...
Folksonomies: education gamification
Folksonomies: education gamification
  1  notes
 
09 AUG 2014 by ideonexus

 The Race to 100

The children take turns rolling the dice, which are labeledu00a0zero 1s tou00a0five 1su00a0onu00a0the first die andu00a0zero 10s tou00a0five 10s on the second die. Afteru00a0a studentu00a0rolls theu00a0two dice, he takes theu00a0rodsu00a0and cubes representing the number of 10s and 1s he rolled and puts them on his mat. It is then the next player's turn to roll. When a player has ten or more 1s cubes on his mat, he must replace ten 1s with a 10s rod before he hands over the dice for the nex...
Folksonomies: education games math
Folksonomies: education games math
  1  notes
 
03 MAY 2011 by ideonexus

 Mullet's Ratchet

In recent years the geneticists have turned away from good mutations and begun to think about bad ones. Sex, they suggest, is a way of getting rid of bad mutations. This idea also has its origins in the 1960s, with Hermann Muller, one of the fathers of the Vicar of Bray theory. Muller, who spent much of his career at the University of Indiana, published his first scientific paper on genes in 1911, and a veritable flood of ideas and experiments followed in the succeeding decades. In 1964 he ha...
Folksonomies: evolution sex mutations
Folksonomies: evolution sex mutations
  1  notes

Without sex, mutations would ratchet up. An infusion of good genes from another source keeps them clean.